Video clip from Disney Nature's Oceans. HTML is the markup language that makes up every page on the web. In order for this to work, web browser developers have built video playback functionality into their browsers. Playing video in a web page may not seem so special since you can already view video on a web page through plugins like Flash Player, Quicktime, and Silverlight.

However, this is actually a big step forward for standardizing video playback across web browsers and devices. The goal is that in the future, developers will only need to use one method for embedding a video, based on open standards not controlled by one companyand it will work everywhere.

Additionally, HTML5 video can improve video performance by not requiring a second application a plugin to be running, and opens the door to creating interactions between video and other elements on the page that hasn't been possible before.

Get started with Video. The open source HTML5 video player. Tweet Follow videojs. For Designers Style with the same CSS you know and love Responsive design and retina displays supported Built with font icons for easier customization. Sites using Video.Find a single DOM element matching a selector. This can be within the Component s contentEl or another custom context. A DOM element within which to query. Can also be a selector string in which case the first matching element will get used as context.

If missing this. If this. Information on CSS Selectors. Finds all DOM element matching a selector. The Component that gets added as a child. When using a string the Component will get created by this process. If you queue an rAF callback via Component requestAnimationFrameuse this function instead of window. If you don't, your dispose listener will not get cleaned up until Component dispose! The rAF ID to clear. The return value of Component requestAnimationFrame.

Similar to. Clears an interval that gets created via window. If you set an inteval via Component setInterval use this function instead of window. If you don't your dispose listener will not get cleaned up until Component dispose! The id of the interval to clear. The return value of Component setInterval or window.

Clears a timeout that gets created via window. If you set a timeout via Component setTimeout use this function instead of window. The id of the timeout to clear. The return value of Component setTimeout or window.However, we provide a few ways to make the player be more fluid.

By default, fluid mode will use the intrinsic size of the video once loaded but you can change it with classes or with the aspectRatio option.

There are three classes associated with fluid mode, vjs-fluidvjsand vjs Alternatively, because and aspect ratios are so common, we provided them as classes by default for you to use if you know that your videos are or You can pass in the fluid option to the player or call player. This will enable the generic fluid mode.

You can specify an aspect ratio for us to use if you don't want to use the intrinsic values from the video element or if you have a specific ratio in mind. It works as either a method call or an option to the player. This option is in the form of two integers separated by a colon like so or You can disable fluid mode by remove the associated classes or by calling passing in false to the method.

Fill mode will make the player fit and fill out its container. This is often useful if you have a responsive website and already have a container for Video. It can be set either via a class or an option. If fill is enabled, it'll turn off fluid mode.

If the player is configured with both fluid and fill options, fluid mode takes precedence. There's just one class for this one: vjs-fill. When available, Video. You can pass in the fill option to the player or call player. This will enable fill mode. You can disable fill mode by removing the associated class or by passing false in to the method. Responsive mode will make the player's UI customize itself based on the size of the player.

videojs customize

Responsive mode is independent of fluid mode or fill mode - it only deals with the arrangements of the UI within the player, not with the size of the player.

However, it is often useful to use responsive mode in conjunction with either fluid mode or fill mode! A player in responsive mode will add and remove classes based on its size breakpoints. The default breakpoints, classes, and sizes are outlined below:. You can enable responsive mode by passing the responsive option or by calling player.

The default breakpoints can be customized by passing the breakpoints option or by calling player. The breakpoints object should have keys matching the Name from the table above and values matching the Max. Width from the table above. The Min. Width is calculated by adding one to the previous breakpoint's Max.

Guides angular. Modules browser Members. Classes AudioTrack Members. Mixins EventedMixin Methods. Layout Video. Fluid Mode Video. Enabling fluid mode will disable fill mode. If both are enabled, fluid mode takes precedence.

You can enable fluid in a few ways: Add vjs-fluidvjsor vjs as a class to the player element.GitHub is home to over 40 million developers working together to host and review code, manage projects, and build software together.

If nothing happens, download GitHub Desktop and try again. If nothing happens, download Xcode and try again. If nothing happens, download the GitHub extension for Visual Studio and try again. The lightweight Flash video player for Video.

This allows the Video. For unit tests, this project uses FlexUnit. For integration tests, this project uses qunit.

Skip to content. Dismiss Join GitHub today GitHub is home to over 40 million developers working together to host and review code, manage projects, and build software together.

Sign up. JavaScript Branch: master. Find file. Sign in Sign up. Go back. Launching Xcode If nothing happens, download Xcode and try again. Latest commit. Latest commit Feb 15, This project doesn't need to be used if you simply want to use the Flash tech in Video.By using our site, you acknowledge that you have read and understand our Cookie PolicyPrivacy Policyand our Terms of Service. The dark mode beta is finally here.

Change your preferences any time. Stack Overflow for Teams is a private, secure spot for you and your coworkers to find and share information. I want to create custom button in video js i have tried so many things and search alot when i am applying i found no result i think i have some mistake in my code. This is my codeOpen fiddle please correct in it what's i am doing wrong.

The way you're creating a new button is working. The button is getting added to the control bar which you can see in developer tools but is not visible.

videojs customize

Here is more robust way of creating new buttons. You can do whatever you want in onclick function. For Fading out or in the button you can use click and mouse events.

HTML Video Programming #3 - VideoJS Options & Keyboard Shortcuts (3/4)

Learn more. How to create customs button in video js Ask Question. Asked 4 years, 9 months ago. Active 4 years, 9 months ago. Viewed 12k times. This my code which i am trying to add custom button. Sufyan Sufyan 1 1 gold badge 5 5 silver badges 15 15 bronze badges. What this button would do and would it be placed inside the player? Active Oldest Votes.It supports video playback on desktop and mobile devices.

The project was started midand now has hundreds of contributors and is used on overwebsites. The player looks great out of the box, but can be easily styled with a little bit of extra CSS. When you need to add additional functionality, a well-documented plugin architecture has your back.

Your video should work everywhere your app does.

videojs customize

The team makes an effort to support every modern browser we can, including desktop and mobile. The advanced example includes the playlist plugin, along with some useful details such as what all of the player properties are, and what events have fired and how often.

Brightcove is the main sponsor of the project, employing many of the core members and investing thousands of engineering hours every year in Video. The Brightcove Player is built on Video.

Plugins and Skins

Close Menu. Open Menu. Make your player yours with the world's most popular open source HTML5 player framework. Get Started Demos Swap Theme. Features Why Video. Easy to style Video. Supported everywhere Your video should work everywhere your app does. Used By Built by the community, used by the professionals.

Example Playlist plugin. Sponsors The folks who help make this happen. Implementation When to use Video. Looks good everywhere with CSS-based Skins. Looks different in every browser. HLS supported everywhere. Play Youtube, Vimeo, and more with added plugins.

Getting Started

Get involved We make it easy for anyone to jump in and be a part of the Video.Download the source files for this HTML5 tutorial. But since the specification doesn't define how the controls for audio and video files should look, each browser vendor has designed its own interface for its player, which of course provides a different user experience for each browser. If you aren't familiar with the API, I've included an introduction to some of the relevant features in the accompanying download for this tutorial.

If you wanted, you could sit down and design the player beforehand — but since I'm no designer, I won't be doing that. As you can see, we're including a CSS file, which will contain the styling for our media player, and a JavaScript file, which will include the code controlling the player. I won't be going into the CSS for the player in this article. There is also a video element, defined via two initial source elements: the test video is in MP4 and WebM formats.

Notice we have set the controls attribute for the video element, even though we want to define our own control set. It's better to switch off the controls via JavaScript in case the user has JavaScript disabled. The div with the id of 'media-controls' will contain exactly what it says. But first of all we need to initialise our player, which we do via JavaScript.

Our initialiseMediaPlayer function will simply obtain a handle to our media player, and then hide the controls as mentioned earlier:. As you can see, we're using the Boolean controls attribute from the media API to hide the browser's default media player control set.

Now we're going to start adding buttons: most importantly, the play button. Since many media players use one button to alternate between play and pause functionality, we'll do the same. To define the button, add this code:. When it is clicked, a JavaScript function called togglePlayPause will be called. The CSS play class defines the button as a play button with an appropriate image. Naturally, this button won't do much until we write the togglePlayPause function to switch the button between play and pause modes.

The function itself is fairly straightforward, so we'll dive straight in and then have a closer look at it:.

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Then we check the media player's paused and ended attributes to see if the media has been paused or it has ended. If so, we need to play the media and display the button as a pause button, so we change its title, HTML text and class name, then call the play method on our media player. If the media player has not been paused or ended, we can assume that the media is playing, so we need to pause it, then set the button to be a play button.

This time, we call the pause method to pause the media itself. Since we're going to want to change the title, innerHTML and className values of various buttons throughout the code, it makes sense to define a function that does that for us: changeButtonType. We will use it from now on:.

Components

The media API doesn't provide a specific stop method, because there's no real difference between pausing and stopping a video or audio file. Instead, our stopPlayer function will simply pause the media and also reset the currentTime attribute to 0, which effectively moves the media back to the start position:.

When each button is clicked, we call the changeVolume function with a parameter that indicates the direction we use a plus and minus sign here :. This function checks the parameter and modifies the value of the media player's volume attribute.